Creator: DeathBerzerker || First Published: 09/07/2005 || Players: 8 || Size: 40x35
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
COeagle (05/11/2005 09:57pm):
Now THIS is an awesome add-on of a map. 9/10! |
|
Raz Takasha (05/12/2005 03:11pm):
I'm never a fan of both Air and Sea, but the map looks so solid that it hardly effects. Might could use a few more reefs, but other than that, I love it. Excellent Job! 9/10 |
|
(06/05/2005 08:09am):
HQ-less maps are fun, if done right. I believe this one is done right! Gotta try it out for a long, winding match... |
|
(07/21/2005 11:35pm):
i think if you give OS, BM, and GE one less base and a starting infantry that might make it a little bit more challenging |
|
AdvanceBurns37 (12/12/2005 04:37pm):
Really nice. This is coming from a guy who hates sea battles and loves ground. |
|
LaLaLash (01/11/2006 09:25pm):
I love this map, which isn't hard to do in this case (cough*go water*cough!) |
|
Nahbien (05/15/2006 11:32pm):
Needs predeployeds if you can't capture HQ. |
|
DeathBerzerker (05/16/2006 03:07pm | Edited: 05/16/2006 03:07pm):
Why does it need predeployeds if you can't capture the HQ? That doesn't make any sense. Doesn't the enemy lose if their bases are all taken? |
|
Pyrranha (05/24/2006 11:01am):
It wouldn't hurt to add a few roads... |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites