Creator: vunguyenquang90 || First Published: 02/21/2011 || Players: 2 || Size: 24x20
| Categories: None | ||
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| Comments: |
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jhuni (02/23/2011 02:03am):
Ever heard of FTA? |
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Ian_the_pro (02/23/2011 08:54am):
jhuni the dumbass never heard of dota... nice map but wheres roshan? also you should put piperunners to represent the towers |
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vunguyenquang90 (02/25/2011 09:04pm | Edited: 03/15/2011 09:05pm):
Thanks for the comments |
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Im_Pro_You_Blow (02/28/2011 01:15pm):
lol @ Roshan |
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Nyvelion (02/28/2011 01:22pm):
I think you mean "DotT". Or maybe "DoaE"? |
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Grit Snipe map maker (01/08/2012 02:15am):
This is a good map but the sides have chokepoints and Terrain clumping is bad.Also put some neturale bases. |
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blanci1 (04/09/2015 11:20pm | Edited: 04/09/2015 11:31pm):
Original map though maybe i am missing the point of the symmetry breaking neotank surrounded by hills? Also the missile silo things are not symmetrically distributed.. Maybe OK but not clear. @gritsnipe.. Neutral baeses arent a necesity.. !? Just taste surely. Also terrain clumping isn't necessarily bad as I discussed years back in forum and I have made a special map where we tested this idea. In FOG of war lots of forest gives lots of creative and sneaky possibilities.. Its good fun and helps good fog players to win. |
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vunguyenquang90 (07/29/2015 03:03pm):
Edited: - remove owned city from both side (change to neutral) - remove silo (replace with tower) - change home tower to sea port and side tower to just 3* tile - fix some terrain, open way to go to tower from both side BM still have closer air port and tower, in exchange for OS first mover |
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roemer2201 (07/29/2015 03:49pm):
I would place a artellery inside of pipes (with links) to simulate the towers that have to be torn down on the way to the enemies HQ ... |
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vunguyenquang90 (07/30/2015 08:22am):
on a bigger map, that should be great, but this small version simply can not bear the idea lol |
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