Creator: bohwalker || First Published: 03/17/2011 || Players: 2 || Size: 24x20



















































































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Comments: |
bohwalker (03/17/2011 01:04am | Edited: 03/17/2011 01:11am):
This one puts a new twist on repairing units. Instead of cities, all the properties on the fronts are now ports (which have the same defense) with black boats that you can use to heal your damaged units instead. Black boats can also be used for other fun shenanigans such as blocking opponent's ports and forming meatshields. I'm not sure if this concept will work or just fail miserably, so you can decide for me! |
bohwalker (08/08/2011 10:40am | Edited: 07/29/2022 03:44am):
This map works surprisingly well, and seems to be really fun. Also, battleships should be banned. |
sulla (09/02/2011 09:49am):
Self praise! lol. Not sure what to make of it yet. It does seem really interesting! |
sulla (09/02/2011 04:48pm):
very good map! Self praise was well deserved walker lol |
walkerboh01 (09/05/2011 01:01pm):
Haha it wasn't self-praise. I was just saying that it seemed to work very nicely from the games I had seen on it. And after our test, I agree with that statement even more! =) |
Headphone (09/20/2011 08:03pm):
Thats the definition of self praise |
walkerboh01 (09/21/2011 12:31am):
Fine, the map sucks. Happy now? =p |
Headphone (09/25/2011 09:29pm):
Now you're being a masochist |
JJEmpire64 (10/11/2011 11:26pm):
Definitely one of my favorites. Good job. |
airob (02/06/2012 03:13pm):
Definitedly an interesting map! |
Meta Rexy (12/09/2014 06:02am):
The mass damage COs and Andy are disproportionately powerful on this map lol. Pretty fun and a good break from the more average maps I've seen on the site :) Also, it's really really open... tanks and copters dominated my game on this map. Perhaps more sea tiles and/or mountain tiles to make the fronts slightly smaller? |
walkerboh01 (12/24/2014 03:30am):
Thanks for the critique. Do you have any suggestions on where mountain tiles might go to help make the fronts a little less open? Originally I intended that the black boats would help close the fronts up a bit, but it's entirely possible that the map is a little tank-dominant right now. |
Meta Rexy (07/08/2018 03:57am):
This is a very late reply. :) I guess along the diagonal you could place a few sea tiles instead of shoals where the black oats can move and mountains where they can't. The middle in particular is extremely open due to all the shoals. |
Blick Winkel (01/20/2019 04:30am):
creative and interesting added to my favourite |
Xmo5 (10/08/2020 10:15am):
! Health has been restored. Continue quest? |
ShiningForce4 (03/18/2022 08:02pm):
The airports ruin any boat fun |
ShiningForce4 (03/18/2022 08:02pm):
The airports ruin any boat fun |
bohwalker (07/29/2022 04:20am):
Updated the map a bit to improve the front development and balance. Shifted some terrain around, tweaked starting base positions, repositioned the towers, etc. |
Meta Rexy (06/17/2023 06:31am):
In retrospect after playing a game on another map with ports along the front lines, you should ghost ones along the front lines so players can't build battleships and control half the map. |
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