Creator: THUNDER_5 || First Published: 03/09/2011 || Players: 4 || Size: 39x29
Categories: None
Rating: 0 in 0 ratings
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Comments:
THUNDER_5 (03/09/2011 05:10pm | Edited: 03/09/2011 05:14pm):
Hunt your opponent..... Kill your opponent.....

FFA or Teams, though its designed for teams. (OS + YC Vs. BM + GE)
Fog: Upto player.
Bans: Whoever and Whatever you like.

Balancing everything here was a nightmare, but i believe ive done ok, though id like to hear
your comments on that subject :)
Ratings also welcome! Thanks.
wareagle (03/09/2011 06:01pm):
I think you've put the countries in the wrong place.
If you put OS and GE on the right islands and BM and GE on the left it will work better.
Kruegster (03/09/2011 09:16pm):
The main reason it is not balanced is because the two OS and BM islands have a
contestable base, and none of the other islands have the extra base. This map would
not work well for FFA. OS or BM are far more likely to win if the game is FFA because
when one of them takes the other player out, he gets 10 total bases. If either GE or YC
wins in their battle, that player only gets 8 bases total. If you want the map to work for
FFA, then make all four of the islands the same.

Also, the GE and YC islands are going to be chokey. There are only 2 bridges (per islands)
for getting to the capitals. This makes it all the more unlikely that GE or YC would win in
FFA. OS and BM have a huge advantage in FFA on this map.

As for teams, the map works ok, but OS and BM are still going to be more important
players in the war because they get to fight over 2 extra bases.
Red11 (03/10/2011 02:09am):
maybe take away the two airports on the OS/BM islands?
THUNDER_5 (03/10/2011 04:00am | Edited: 03/10/2011 04:13am):
I will Change it to OS and BM on the left two islands and GE and YC on the right and see
how that pans out. thanks for the info guys!

Edited: Switched the two top islands so OS and BM are on left and GE and YC on the right.
The bases and airports and ports now all are equally distributed. anything else i can change
let me know :)
Kruegster (03/12/2011 01:10am):
I like the edits made. It looks better. -Though I still think the top left and bottom right corners
will get choky at the 2 bridges on each island.
THUNDER_5 (03/15/2011 01:39pm):
It may get a bit chokey, but infantry and mechs can cross the river to assault the opponent
from behind, or alternatively, you can build indirects and place them by the river.



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