Creator: Xian || First Published: 11/21/2005 || Players: 4 || Size: 40x40
Categories: None
Rating: 0 in 0 ratings
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Comments:
Xian (11/21/2005 11:10am | Edited: 11/21/2005 11:12am):
Hello. This is the second map I have designed on AWBW. I tried to make all the teams equal
with the least ammount of symmetry. All four teams can capture the closest factory on day
5, and all have an equal shot at the port in the middle. Before anyone starts screaming the
port is not accesible, that's a shoal to the right of it. Land a T-copter on that and capture it.
All teams have 6 neutral cities, 3 neutral bases, and 1 neutral airport. I don't think the
chokepoints will be much of a problem, considering that there's 5 bridges a river. Comments
and critiques, please!
(11/21/2005 06:44pm):
Too much of a random mishmash, try to give your map a little more focus, like add roads,
clump the trees into forests, and make small mountain ranges. Solitary mountains and
trees are never good when made en masse.
Shadow Star (12/11/2005 05:28pm):
very...jake friendly.
saintjimmyisgod9 (05/12/2006 06:08pm):
GE has an extra starting city
Nyvelion (08/15/2012 12:41pm):
Which would be a good FTA counter if they didn't also have the closest bases.



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