Creator: Wareagle 3 || First Published: 05/29/2011 || Players: 2 || Size: 20x20
Categories: B-Rank, Standard
Rating: 8.50 in 2 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
walkerboh01 (06/11/2011 11:49am):
Oh cool map. Maybe give the isolated base area another mountain or some other high-terrain
defense so that it can hold out a little longer against the two bases?
Wareagle 3 (06/14/2011 05:18pm):
Done :) is the turn counter okay?
walkerboh01 (06/20/2011 10:18am):
Hm, it might be a little strong. You'd have to play-test to be sure, but I would guess that it would
be better to go with an inf + city counter instead.
walkerboh01 (07/27/2012 02:18pm):
7/10.
evmaster1 (01/29/2023 07:31am):
Two ports that can actually engage each other? Do my eyes deceive me? My only suggestion would be to move or add
airports to the islands (within range of cruisers) and you'll have the full meta present in your map. (Almost the full meta, change
the corner mountains to a pipeline and then every unit interaction will be possible.)



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.