Creator: blozzee || First Published: 07/20/2011 || Players: 2 || Size: 20x30
Categories: B-Rank, Standard
Rating: 1.00 in 1 rating
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Comments:
wareagle (07/20/2011 12:01pm):
There's second turn advantage with each country only having one starting base.
blozzee (07/20/2011 12:54pm | Edited: 07/20/2011 12:54pm):
Fixed that. Just want to notify that this map was design for Sensei out of broken list.
walkerboh01 (07/20/2011 01:25pm | Edited: 07/20/2011 01:25pm):
Looks nice. One thing to consider though. Long supply times from bases to fronts + forwards
airports generally makes copters really good. Like, imbalanced good. Which a) isn't good
anyways, and b) actually just makes sensei that much more useful haha.
blozzee (09/14/2011 08:23am):
I think I have nerfed Sensei a little bit too much lol..I did some edit on ghost units
just to give sensei some edge of winning
felix45 (12/29/2011 04:47am):
still STA, put the BM infantry on the lower base.

If you want to nerf sensei/hachi, only allow 3 or 4 cities MAX to be built from. remember also
that you cannot drop infantry from APC/lander on cities with ghost units.

I also suggest removing the blackboats, they are unnecessary.



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