Creator: Rush_FTK || First Published: 07/25/2011 || Players: 2 || Size: 15x19















































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Comments: |
walkerboh01 (07/25/2011 05:43am | Edited: 07/25/2011 05:43am):
Looks good, although a bit generic. I don't like the contested city in the center, and maybe you could move the towers back towards the bases by a couple of spaces. Also with the airport in such a good position, I think copters might be a little too good. Moving it to the other side of the base would work. Looks nice overall though, should play very nicely with the appropriate edits. |
walkerboh01 (07/26/2011 04:43am):
Okay, now you have some symmetry issues. The towers are in different places on each front, and the forests next to the 2 mountains are misplaced. I like the addition of the black boats, that's fairly interesting. It looks like that central area could be a lot of fun, and you have options to support the lone base if you destroy the bboat. I like where the tower for BH is though, that's a good place. I still think you can move the airport back a bit (to the other side of the mountain by the base). You can also disrupt the neutral base capture with a day 2 recon, which isn't good. If you change the road leading from the opponent base to the neutral base, that would fix that problem. |
walkerboh01 (10/01/2011 06:27pm):
Fronts are a bit tight, but it should work well enough. 8/10. |
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