| Categories: B-Rank, Mixed Base, Standard | ||
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| Comments: |
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Mori (07/25/2011 01:12pm | Edited: 07/25/2011 01:52pm):
Oh hey I'm alive I guess. So I haven't been mapping in forever, and the last time I was here basically all I cranked out was solid-yet-generic mostly land maps. Time to mess around with sea tiles I guess. This turned out looking like crap aesthetically, hopefully it plays well. Debating changing the ownership of the northeast and southwest bases, deleting the northwest and southeast bases, and switching it to a two-base starter. Oh right, and a lot of my old maps had no real chokepoints, so I tried to do the opposite with this too. That thing. And I really want to delete those black boats but maybe people will want them there, I don't know. |
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walkerboh01 (07/25/2011 01:59pm):
Welcome back, glad to hear you're alive. =) I think this map is a little too choky haha. There just isn't much room to move units around... And something about those forests in the very center doesn't sit well with me. |
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Mori (07/25/2011 02:21pm | Edited: 07/25/2011 02:25pm):
Did some heavy edits, opened up the map a lot, changed the center, added pipe nonsense. Moved two of the bases forward a bit. Removed a lot of the unnecessary sea tiles. Might add towers in the new mountain ranges. |
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walkerboh01 (07/25/2011 03:41pm):
Oh wow that looks way different. Much better I think. A couple cities in the center would be nice, and if the roads don't end in the middle of nowhere that'd be good too haha. |
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Mori (07/26/2011 01:59am):
Added two cities. Bleh. Maybe I should switch the center cities and the forest tiles closest to the HQs in the middle? |
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walkerboh (07/26/2011 03:54am):
I think it probably is okay as is. |
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