Creator: zaaps1 || First Published: 07/29/2011 || Players: 2 || Size: 20x30
| Categories: None | ||
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| Comments: |
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zaaps1 (07/29/2011 12:31pm):
Race to the top map, with tiered progression. Tiers are separated by seams. Deployment properties and forests both decrease as you go up the tiers. Would be a lot of fun with Fog of War. |
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njfball14 (07/29/2011 04:46pm):
wrong FTA counter |
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zaaps1 (07/29/2011 10:30pm):
whoops, will fix after games are over |
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zaaps1 (08/23/2011 08:43pm):
Fixes made, rate please |
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blanci1 (08/25/2011 09:18am | Edited: 08/25/2011 09:19am):
Nice original concept ... actually even without the seams it could be pretty interesting and aswell as a race, there will be a very long battlefront which is usually fun too. |
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ichbinsehselber (08/26/2011 10:08am):
Nice map. In our (first) game on this map I tried to prove that opening the pipe seems is just a waste of resources and would lead to a loss of the game. In your very first version of the map I think that hypothesis would have been true. But with the current version it seems like a strategical decision whether to open or not. It might depend on how the game involves whether one should open or not. This is good. |
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sulla (08/31/2011 05:58am):
Great map! Kudos for an original idea! |
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supersnipe64 (09/02/2011 07:04pm):
Pretty darn neat. |
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RNT (03/05/2013 08:26pm):
nice map |
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