Creator: zaaps1 || First Published: 07/29/2011 || Players: 2 || Size: 20x30
Categories: None
Rating: 7.60 in 5 ratings
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Comments:
zaaps1 (07/29/2011 12:31pm):
Race to the top map, with tiered progression. Tiers are separated by seams.

Deployment properties and forests both decrease as you go up the tiers.

Would be a lot of fun with Fog of War.
njfball14 (07/29/2011 04:46pm):
wrong FTA counter
zaaps1 (07/29/2011 10:30pm):
whoops, will fix after games are over
zaaps1 (08/23/2011 08:43pm):
Fixes made, rate please
blanci1 (08/25/2011 09:18am | Edited: 08/25/2011 09:19am):
Nice original concept
... actually even without the seams it could be pretty interesting
and aswell as a race, there will be a very long battlefront which is usually fun too.
ichbinsehselber (08/26/2011 10:08am):
Nice map. In our (first) game on this map I tried to prove that opening the pipe seems is
just a waste of resources and would lead to a loss of the game. In your very first version
of the map I think that hypothesis would have been true. But with the current version it
seems like a strategical decision whether to open or not. It might depend on how the game
involves whether one should open or not.

This is good.
sulla (08/31/2011 05:58am):
Great map! Kudos for an original idea!
supersnipe64 (09/02/2011 07:04pm):
Pretty darn neat.
RNT (03/05/2013 08:26pm):
nice map



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