Creator: head phone || First Published: 08/12/2011 || Players: 2 || Size: 24x19
| Categories: C-Rank, High Funds | ||
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| Comments: |
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head phone (08/12/2011 03:27pm | Edited: 08/12/2011 09:04pm):
Another map for the blooming High Fund metagame. (2000~3000 is considered high funds) Recommended Unit Bans: Black Bomb, Stealths |
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wareagle (08/12/2011 03:58pm):
Looks like a fun map that should play well. I think it would be better if YC started with two infantry though. |
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Headphone (08/12/2011 04:15pm):
The thing is if YC had 2 infs instead of 1 inf and 1 mech, there would still be an fta. The mech makes it so YC will still have a production advantage on the main island, but GS will get a slight funding advantage. |
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wareagle (08/12/2011 04:36pm):
Oh okay, i don't really know much at all about high fund maps. |
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Headphone (08/12/2011 04:40pm):
Neither do I, I'm not sure if it'll work out, but that was my reasoning for doing it. |
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airob (08/12/2011 07:15pm):
I may try my hand at one of these...the concept is basically amazing |
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walkerboh (08/12/2011 08:43pm):
I approve of the changes made to this map. |
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walkerboh01 (09/30/2011 01:46pm):
Seems like a really fun map to me, and pretty well-made. I'm a little concerned about FTA issues though, so I'll give it an 8/10 for now. |
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Meta Rexy (08/01/2018 06:13pm):
This looks like a map that actually gives naval units a chance to shine, though there isn't much space for naval combat with narrow passages between the islands. I like this map. |
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Fascelli (12/26/2020 01:29pm | Edited: 12/26/2020 01:29pm):
Is one of the Transport Helicopters out of place? |
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