Creator: Mr--Clean || First Published: 09/08/2011 || Players: 4 || Size: 30x30
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
supersnipe64 (09/09/2011 12:49am):
Why does GE and YC get a free Infantry? |
|
Mr--Clean (09/09/2011 01:35am):
To even out the first turn advantage. Since OS and BM get to go first GE and YC get a free infantry to make it fair. |
|
MAX FORCE (09/09/2011 06:55pm):
Nice evenly balanced map nobody has a disadvantige or advantige.:) 10/10 |
|
Whirlwind (09/10/2011 05:46pm):
still kinda chokey on the bridges though. |
|
MAX FORCE (09/11/2011 01:37am):
Ya i guess your right. |
|
MAX FORCE (09/11/2011 01:39am | Edited: 09/25/2011 12:10am):
Hey what happens when you have two of the same HQ?Does your opponint have to capture both of them.Nother mind i found out. |
|
blozzee (09/27/2011 09:44pm):
The bridge is somewhat narrow though. I would prefer wider bridges. Adding 2 tiles wider will do imho. >_> |
|
khdou (09/28/2011 01:45am):
what would help with the FTA is to make OS and BM on opposite sides and GE and YC on opposite sides, that would help with the symmetry. |
|
Mr--Clean (04/01/2012 01:30am):
took me a while but switched the countries around. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites