Creator: Headphone || First Published: 09/11/2011 || Players: 2 || Size: 18x17
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Headphone (09/11/2011 03:00pm):
Check 'em. |
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airob (09/11/2011 03:23pm):
Heck i would kill my fighter to send those bombers to free the others. and attack. |
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Headphone (09/11/2011 03:32pm | Edited: 09/11/2011 03:39pm):
Okay, good point, made all the bombers into fighters. |
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Walker (Z) (09/11/2011 10:42pm):
I have a feeling 4 bases might turn this map into an automatic stalemate with so many infantry around. Why not just 2 bases and leave one of the airports un-ghosted? |
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Headphone (09/12/2011 01:58am):
Made some adjustments |
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Walker (Z) (09/12/2011 11:12pm):
That's a pretty unfair 1, anonymous random voter! |
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walkerboh01 (11/07/2011 02:22am):
Map should work quite nicely, though i would suggest toning down the city count slightly. |
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guyperetzgg123 (04/12/2013 05:18am):
hi |
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Ninja_Weasel (12/17/2013 05:04pm):
Just thought I would let you know that this is the map of 5 5's. (Map # 55555) Congratulations! You won an A Rank! |
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pen (08/12/2014 12:11am):
Huh, so that's what happens when you type in 55555 as an id, onto 4444! |
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Nyvelion (10/23/2014 03:18pm):
Decided to try 55555. Was not disappointed. |
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Xmo5 (08/18/2016 09:26am):
Hey, look! I was already here! Why did I visit all these maps as Ninja_Weasel? |
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MorganLeah2 (02/22/2018 03:56pm):
Greetings, young tiger, and good work, for you have successfully solved the first clue. As for the next one, well, it's tomorrow. |
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Meta Rexy (07/25/2018 06:08pm | Edited: 08/06/2018 01:21pm):
This is a very cool idea to encourage Fighter use. You are pressured to open up the seam to free your air units before they run out of fuel. The map is very open so it's easy for Anti Airs to chase them down, but that's probably for the best because they're so mobile with 9 movement. BTW there's a symmetry mistake. Grey has an extra city beside the north west mountain while yellow does not have one beside the south east mountain. Please add a city to Yellow to balance. EDIT: Testing this game. Fronts are extremely narrow, and terrain around defensive positions is quite heavy. Kanbei is absurdly broken on this map because access to FIVE pre deployed fighters is enough to dominate the skies. Also, he can break pipe seams in two turns with artillery as opposed to three for most others, so that helps him access everything. |
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clarecat44 (10/06/2019 02:47pm):
This map tends to be a little artillery-heavy, due to these being required for economy and airport access and also because the funding seems to force artillery/tank/infantry builds on quite some turns. |
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