| Categories: B-Rank, Base Light, Standard | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Headphone (09/13/2011 07:37pm | Edited: 11/04/2011 08:22pm):
Ban battleships, that's about it. Don't let the subs fool you, this map wasn't meant for FOW games. (far too many forests at the fronts) They're there to allow units faster access to the center, without worry of the factories being pestered. |
|
Eligitine (10/30/2011 10:16pm):
Don't forget carriers! |
|
Nyvelion (04/05/2014 11:51am):
That would make sense if there were airports, but I don't see any. |
|
TheOutcastsOwn (12/13/2017 04:27am):
I could see a use for blackboats, and possibly even landers (us Fire Emblem players gotta get that extra +1 movement somehow). To be honest, you should probably ban all naval units besides subs to get your point across |
|
Creepus2003 (08/11/2021 12:35pm):
theres no shoals and the ports are landlocked, only ship that could be useful are blackboats and subs, subs cant be attacked and are essentially one way gates. black boats can repair units standing beside them. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites