Creator: Razorflamekun || First Published: 09/24/2011 || Players: 2 || Size: 27x27

































































































Categories: B-Rank, Mixed Base, Standard | ||
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Comments: |
walkerboh01 (09/25/2011 02:00am):
Wow. This map is very big. I have no doubt games will take absolutely forever on it, especially with the starting bases in the corners. Maybe try to create a way for fighting to take place before day 15 haha. |
blozzee (09/27/2011 10:34am):
There are too many cities in this map. Imagine if someone use kindle, it wouldn't be fair at all. |
Razorflamekun (09/29/2011 07:19am):
FIxed the number of cities. Pared it down by 25-30. |
walkerboh01 (10/17/2011 10:15pm):
This looks tons better. It's still kind of messy with all those broken pipe seams everywhere, but I think you were going for that chaotic look, so it's alright. In light of the size of the map, I also suggest starting with 4 preowned bases and 1 neutral. I would leave the neutral base as the one closest to the HQ. You should see some pretty decent games on this map, although I bet it will still take a while due to the size. Two towers in the later game will help speed things up too. The only part of the map that I think is a little uninspired is the center. That square of cities could be improved, I think. |
Razorflamekun (10/20/2011 11:34pm):
Thanks for the suggestions. I'll see if I can fix them soon :) |
walkerboh01 (10/24/2011 03:36pm):
You'll need to put the PC infantry back on the starting base. PC gets the neutral base 1 1/2 turns before AB instead of 1/2 a turn right now. Also, 3 towers per side?! That's insane. If you change the central towers into cities, remove the pipes, and place cities where the pipe corners are right now (only the NW and SE ones), that should be pretty good. |
Hellraider (11/04/2011 07:41pm):
Needs a second FTA counter inf. |
walkerboh01 (11/07/2011 02:27am):
Looks very nice overall, and should be good once you fix that FTA counter issue. |
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