Creator: Roswell the Black Rose || First Published: 10/24/2011 || Players: 2 || Size: 24x15
Categories: B-Rank, Standard
Rating: 6.40 in 5 ratings
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Comments:
Roswell the Black Rose (10/24/2011 12:27pm):
The idea of the "Beast" is originated from this map:
"http://awbw.amarriner.com/prevmaps.php?maps_id=53484"

But on this map (i hope) you can harass your opponent from unleashing his
trapped powerful unit. There will be hot battle in the sides, but there's a lot of
properties in the center as well. That's a pity that we can't set the pre-deployed
unit's statues, if the megatank has 0 ammo in the beginning it might be better, not
sure how 2 cruisers + pipe seam will work out.
tst5384 (10/24/2011 02:40pm):
Two "gates" may be too much for the one base side to hold the front line until the hero
comes out!
1 cruiser and 2 pipe seam will be enough i think.
walkerboh01 (10/24/2011 03:11pm):
Can't the megatank just break out on it's own within a few days though? I don't really know how
you can prevent it from coming out other than destroying it...

Cool idea though.
Roswell the Black Rose (10/24/2011 07:16pm):
Hmm.. Megatank has 65% atk vs cruiser and 115%atk vs seams. So it can break the first gate
by itself. So next we need like 4 shots from the artillery + 1 or 2 shots from tanks to
unleash the beast. The artillery can hide behind the mountains, it's a safe spot. Anyway
tests are needed.
walkerboh01 (10/24/2011 07:51pm | Edited: 10/25/2011 05:04am):
Oh I see, it runs out of ammo first, that makes sense. So then you'd have to resupply it for it to
be useful. I like the idea, it could be fun.
Roswell the Black Rose (10/25/2011 05:38am):
i'm thinking of change the pre-deployed t-copter into an APC after the test games is
done. So players don't need to build one.
|-|eadphone (10/25/2011 12:53pm):
personally I think an APC should be a necessary cost, but that's just me.
ichbinsehselber (12/05/2011 03:39pm):
I like the idea a lot. The balancing seems also ok in my eyes. (9/10)
Divva (08/15/2022 01:01pm | Edited: 08/15/2022 01:03pm):
Made some adjustment here:
Replaced the pre-deployed T-Copter with APC as a supply for the beast. T-Copter is too efficient in expanding and harassing
in the early phase.
Modified the terrain near the single base side. The side switching is too fast in original version.
Airports have been moved to the corner. To make them less efficient.
Towers are moved to the center area. After base switching, the tower will be near the frontline.
Added a few buidlings to provide more funds. More funds, more fun!
Yale (06/26/2024 02:35am | Edited: 06/26/2024 02:41am):
I think the Cruisers should be replaced with blackboats or Recon. You have a guaranteed 9k in charge by day 3 and potentially 27k if your opponent destroyed the first Cruiser with the megatank. This makes power COs like Kindle stronger because they get a really early first power for free basically. Or Olaf, he can get the winter fury's going extremely early. It's too a point where these powers can come in during the capture game and just kill that phase for the opponent. And this is on top of the black boats sitting on the airports. It's too much free charge. And then with the Airport near HQ you can sacrifice copters into cruisers. It's to the point where you don't want to attack the cruisers, you're incentivized to even delete at-least one because they'll give a free power and depending on the match-up this can heavily favor one CO over the other. There just needs to be something cheaper blocking.



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