Creator: SophiaAetheria || First Published: 11/01/2011 || Players: 2 || Size: 15x15
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Shadow Star (11/01/2011 10:35pm):
You reallly like chokepoints and difficult to balance starting property don't you?
Both of your maps have no FTA counter, and have climped property. There's a severe lack
of open terrain for combat to be initiated.
Combat should not be taking place on 1 tile wide chokepoints. That's a surefire way of
making indirects, not just the best units to produce, but the only units worth producing.
SophiaAetheria (11/04/2011 09:08pm):
The idea is to force a war of attrition in indirect combat on both of my maps.
Nyvelion (12/17/2012 03:49pm):
See that diagonal line going from the top left to bottom right? There shouldn't be
important properties there!



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.