Creator: Haxxson || First Published: 11/15/2011 || Players: 8 || Size: 40x32
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Haxxson (11/15/2011 04:05pm | Edited: 11/15/2011 04:27pm):
Another tournament map First round is a small map with a contested port which you use to get off the island and advance. The next round adds air support and has pipes as the next barrier. Lastly the championship round is a heavy naval and air assault that is something I wanted in the map but was not sure how to design something good for. You will want to ban Hawke, Drake, Kindle and the other sweepers. Also if you are playing please lose instead of resigning, it lets the winner have lots of resources for the championship. It might be clever for me to make piperunners a lab unit and put the lab in the last or second to last round, but for now I think the y want to be banned. |
|
Shadow Star (11/15/2011 04:30pm):
I'm having a hard time seeing why anyone would want to play as OS, BM, GE, or YC as there's 1 starting base, and the other four countries start with an infantry, and can reach their second base first. Effectively allowing them to build from both bases first. You've made a tournament map with STA is what I'm getting at. |
|
Haxxson (11/15/2011 06:39pm | Edited: 11/15/2011 09:22pm):
Would it be mitigated by having the second base pre-owned instead? I get it now, how it was before was equivalent to if the last four had taken their turn already. Should be better now, also what are others opinions of making the two cities in the center labs and having them open up piperunners? |
|
Shadow Star (11/15/2011 09:21pm):
Yep, that'll do it. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites