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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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gsz16 (12/25/2011 10:22am):
I plan to name it as"More than a trap" Well,forget it .let's check it!! |
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Shadow Star (02/12/2012 12:55pm):
replace BM with YC. then give GE and YC an infantry on their base that's closest to the neutral base. Add a few more bridges to allow for land units to be useful beyond artillary, infantry, and mechs. Do something about that center, the 4 cities surrounded by mountain and river is not a good way to center a map. Make sure that all 4 sides have an equal chance at getting funds evenly. (OS seems to have their city placed differently,, calculate if that's still balanced based on how many days it would take to capture from any of the starting bases) Probably remove the 2 starting cities as you're prone to very early recons to heckle other countries. Possibly add a few more mountains and forests to the areas by the property, that party is very terrain-less. |
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