Creator: TheWeetBixKid || First Published: 01/06/2012 || Players: 3 || Size: 36x36
Categories: None
Rating: 1.80 in 5 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
MiloTrain (01/06/2012 10:47am):
I'd say BM has the upper hand cities are closer together and he starts on a end whereas the
others start in the middle having to double back to get the other cities.
demonhands (01/07/2012 08:01pm):
Big problem, the elephant in the room, of course: No bases mean capturing will be quite slow.
More importantly, if someone conserves there funds to build copters or even a battleship, they
can just pick off the one laughable infantry that the other teams have if they go for the middle.

this concept needs to be redone.
Grit Snipe map maker (01/08/2012 02:40am):
It'l take 8-10 days to get a Black Boat and another 2-3 days to land and start capturing.It will take
another 13-16 to build tanks and Rockets and if your saving your funds it will take another 7-8
days to get a Fighter/Bomber and another 5-7 days to get a Battle Ship/Air Craft Carrier.So by the
time you capture a HQ it will probably take 50-60 days to do it.If your Colin it will take around 50-
57 days to capture and HQ.If your Kanbei well then it will take 60-70 days to capture a HQ.So this
map will take forever to complete a game on..unless people Resing or get booted which is highly
likely.1/10
Madd Maxx (02/16/2015 01:35am):
5/10

1. put factory on middle island
2. lose that shoal so sea units can pas by
3. reefs




Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.