Creator: Oxygg || First Published: 01/06/2012 || Players: 2 || Size: 20x20

































For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
walkerboh01 (01/06/2012 10:48pm):
You should make the preowned city neutral. Needs a better name too haha. |
Grit Snipe map maker (01/07/2012 12:05am):
And chokepoints,FTA,and add two-three more citys since the inly place that has a lot of citys is the middel which has a big chokepoint. |
Headphone (01/07/2012 02:41am):
Having choke points isn't always a bad thing, only when a map is nothing but choke points does it present a problem. RIght now the other 2 fronts aren't that bad. One problem I notice, though, is that 11000 funds per side is hardly enough for 3 bases. |
Oxygg (01/08/2012 03:51am | Edited: 01/08/2012 04:02am):
I was mostly messing around. I'll update it according to the comments. edit: Fixed FTA, moved some stuff. The goal behind this particular map was to create a high- conflict zone surrounded by well-separated cities which aren't particularly easy to protect due to distance and plenty wood giving attackers a reasonable defensive advantage. Navigating this one is fairly simple due to the roads, but attacking from the non-base side should prove to be difficult. |
Oxygg (01/09/2012 06:09pm):
Update #2: Opened up the west/east entrances (added a bridge) to both bases; added more cities and opened up the way to the center, so that it'll quickly become a zone of conflict (as intended). I'm debating whether or not I'd want an airport. |
Headphone (01/11/2012 02:01am):
Looking good. Let me know if you want to have a test game. |
Mori2 (01/22/2012 05:32pm):
Looks like your most solid map to me. Not bad at all. I personally wouldn't like an airport on the map as I think it's better without it, but that's entirely up to you. |
Walker Boh (02/01/2012 07:09pm):
Much better name than it was before, too. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.