Creator: drake99dragon || First Published: 11/29/2005 || Players: 2 || Size: 30x20
Categories: None
Rating: 6.45 in 56 ratings
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Comments:
Somia (12/09/2005 11:24am):
you idiot - -''
death flower (12/09/2005 12:17pm):
nice ^-^
the battle can go many ways
make beache by the "launch"island if u c what i mean
StrudelNinja (12/10/2005 02:12pm):
Yeah right now you have to battleship/rocket/bomber the seam then tcopter in soldiers, too
much work for 2 missiles. Add a neutral airport to the home islands and beaches to the
missile islands.
drake99dragon (12/11/2005 04:18pm):
i see what you mean about the beach. i will make some revisions, thanks for the comments!
Mr. Warhammer (12/18/2005 05:50am):
1 POINT FOR THAT ITEM(ANYTHING IT IS) BUT IF IN THAT WILL BE 0, I WILL GIVE IT TO THAT
Ramen Lunei (12/27/2005 12:06am):
eh
TESM (12/31/2005 01:13pm):
I'm a Fog of War guy myself, and the middle leaves something to be desired... although I do
ike all the reefs and the little islands. A solid mad, a little small for my likings, but grit loves
maps like these, and I love Grit.

neat. 6/10
LaLaLash (01/05/2006 06:53pm):
Ahhhhhh! The horror! Lash would get mutilated! Otherwise I like the whole set up. ( Im a
sucker for small maps )
Made2Kill (01/08/2006 01:33am):
i dont know how do use a turn

Made2Kill (01/08/2006 01:34am):
tell eme please
oomouwmouw (01/16/2006 08:30pm | Edited: 01/16/2006 08:30pm):
this is a nice map, but there's a bit too much road. Maybe some forests toward the middle
would be nice?
drake99dragon (01/22/2006 01:00pm):
k...will give it some tweaks.
drake99dragon (03/01/2006 08:01pm):
made some changes/additions. let me know what you think.
Freezie (04/05/2006 11:54pm):
The problem comes at the 2 big chokepoints, otherwise, its a really well made map

Grit ban assured
karu (04/20/2006 05:03am):
awful u know what i mean
karu (04/20/2006 05:03am):
awful u know what i mean
felix45 (06/02/2006 07:34pm):
those choke points are asking for grit to give a nice little artilary rush.
oomouwmouw (06/21/2006 05:52pm):
You should double up those bridges
Power_of_Dance (10/15/2006 11:57am):
I sort of like it...it has potential. But the main problem comes from the chokepoints, as multiple
people have said already. I see what you're trying to do, but if you could find a way to make
a few pathways all around town, but still keep the map fun, this would be one solid of a
map. Also throw something in to stop FTA.

Currently: 5/10
Fix it up: 7-8/10
Ratatoskr (01/03/2007 05:40pm):
Definitely potential, but FTA is gross and the chokepoints and bases in the center make it
ridiculous.

Maybe put those bases before the bridges, make the bridges double-wide (expanding the
island away from each player's HQ area?), and give BM a little compensation, and it could
be good.

Right now, it's virtually unplayable, but I gave you a pity 6. Should be a 2. Fix it up
and it could be an 8, at least.
twinblade (07/11/2007 03:15pm):
Ew. Giant chokepoints, missiles(and lots of em), and no FTA counter.

3/10

Nyvelion (08/03/2012 02:51pm):
Remove the central bases.



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