Creator: Robz || First Published: 02/04/2012 || Players: 2 || Size: 24x24
Categories: B-Rank, Standard
Rating: 7.00 in 1 rating
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Robz (02/04/2012 01:49am):
INB4 walker says i use too choky terrain:
This one has more open space in some zones, purposedly making the entrances to the other
zones the only places with heavy terrain.
blozzee (02/04/2012 01:59am):
It's about time to see map with breaking the pipe concept. =)
Robz (02/04/2012 02:11am):
Definitedly not the first one
http://awbw.amarriner.com/prevmaps.php?maps_id=45841
http://awbw.amarriner.com/prevmaps.php?maps_id=39591

blozzee (02/04/2012 10:04am):
but this concept is much more cooler where you break pipe to create new fronts
walkerboh01 (03/26/2012 03:45pm):
Looks cool enough. Airports are contested though, which is no bueno. I think the center leaves
something to be desired, as well. 7/10.
Meta Rexy (06/30/2023 11:20am):
Contested airports is one thing but you can missile lock your opponent's main airport
without breaking any pipe seams.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.