Creator: Walker Boh || First Published: 02/10/2012 || Players: 2 || Size: 18x18












































Categories: B-Rank, Base Light, High Funds | ||
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Comments: |
Roswell the Black Rose (02/10/2012 04:35am):
so magical |
Walker Boh (02/10/2012 05:15am | Edited: 02/10/2012 05:15am):
Haha I changed the name now though! The name is never official until I publish it. |
Roswell the Black Rose (02/10/2012 06:31am):
are you using some kind of map edit tool? |
Walker Boh (02/10/2012 02:02pm):
I used headphone's map maker to make the map, if that's what you mean. |
xushu (02/10/2012 05:19pm):
Hmm.. the mountains make the center a little tight for any real play, but I can see that most of the action will be aimed toward the HQs anyway. Respectable, certainly; if you want a play-test, drop me a line. ^_^ |
Headphone (02/10/2012 06:08pm):
http://headphone.110mb.com/AWBW_Map_Maker.html You gotta link it if you're going to plug it. |
xushu (02/10/2012 06:09pm):
Shameless plug indeed... ^_~ |
walkerboh01 (02/10/2012 06:11pm):
Yeah xushu, my idea is that the main fronts will develop somewhere around the port and nearby cities. The route through the central mountains was only added as a means of supporting the weak front, not as a separate front in and of itself. I hope stalemates don't really occur thanks to the 2 vs. 1 base situation. |
xushu (02/10/2012 06:28pm):
In my experience, 2 vs 1 situations cannot really stale... something always breaks, if nothing else, sheer numbers from the strong side overwhelm the weak in the end nine times out of ten. |
airob (02/10/2012 10:12pm):
Nothing seems really contested, even the cities are well distributed in each territory, i wonder if you could place the com tower a bit farther so it "spices" things up a bit? |
xushu (02/21/2012 03:16pm):
There is a little contention with cities, specifically the one located by the mountain on the airports' horizontal. It's a pretty decent play, I think... I heard that there are some changes coming, so I'll wait to say anything more. ^_^ |
blozzee (03/22/2012 03:20pm):
This map played very good in fog setup compared to normal game I've seen so far. Definitely worth a watch for fog game replay on this map. ('-')b |
walkerboh01 (03/28/2012 02:57am):
I definitely want to change the position of the contested city slightly. This map is an attempt at a newer challenge for me -- maps that don't look that striking but turn out to play excellently. I don't know how well it works, but I think it's probably at least a solid 8/10. |
Walker Boh (12/22/2017 02:45am):
Reworked for high funds. |
ichbinsehselber (12/24/2017 07:05pm):
The mountains seem to make the map very Sami- and Mech-friendly. Supply lines for the front are short. For high funds Mechs are less strong. Will be interesting how this map will play out in the tourney. |
Hanzhe^4 (12/26/2017 02:08am):
To Grit, or not to Grit. |
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