Creator: Mori2 || First Published: 02/15/2012 || Players: 2 || Size: 17x23





























































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Comments: |
DuelStriker (02/15/2012 08:12pm | Edited: 02/15/2012 08:12pm):
This map is ok. But the neutral bases seem really out of the way, and don't look like they would be useful for much other than mechs, and they are also very easily arty or rocket locked. The rest of the map looks like it would be very cramped for fighting. Possibly could stalemate easily too, and the airports may actually come in too late to really affect anything. And this is just my opinion but I don't think it looks like much fun to play on really. I give it a 6/10 |
xushu (02/15/2012 09:42pm):
Yes, the neutral bases are way too far away from the other bases to really be useful... and I agree that the map is cramped as it stands. Perhaps adding some shoals would help in addition to relocating that neutral base (or simply remove it?). |
Mori2 (02/15/2012 11:32pm):
Removing the neutral base would make a fairly boring 2 base setup. Changed a bunch of stuff instead. |
walkerboh01 (02/16/2012 02:18pm):
Don't know how it looked before, but this looks really good now. |
Mori2 (02/16/2012 05:36pm | Edited: 02/25/2012 02:35pm):
It's a standard Mori map. I make a map haphazardly at 4 in the morning and everyone points out how terrible it is, then I go edit it later and basically make a new map that's usually solid. For whatever reason this system works well for me. And with that, I need to set myself on vacation for this weekend. This is a very good map. Really enjoying a Top Tier game right now, very cool division of early game units, really fun terrain, black boat movement helps out infantry and mechs and can heal tanks at those fronts, etc. |
DuelStriker (03/03/2012 09:37pm):
Definitely better, rerated to 8/10 |
Mori2 (03/03/2012 11:41pm):
Appreciated. |
walkerboh01 (03/28/2012 03:53am):
I have to say I'm a fan of this map. The outer fronts won't be too interesting, but the center should develop well. Only fear I have is that the map will be dominated by tanks due to long supply time and lack of mountains in the center. 8/10. |
Mori2 (03/28/2012 12:13pm | Edited: 03/28/2012 12:13pm):
The curse of long supply lines and open terrain, unfortunately. I may edit it in the future, we'll see if I have time. |
B16 (03/28/2012 03:38pm):
newbee got killed on this map |
Mori2 (03/29/2012 11:09pm):
You didn't play badly at all, and Von Bolt vs Eagle isn't a good CO matchup for anyone, especially a beginner. You just didn't know about the Carrier locking the Airports until it gets destroyed, which is an easy mistake to make. Trust me, a few more games and you'll easily be able to beat me on any map. The Z games are a great tool for practicing your game, as is the Global League. |
mori3 (04/05/2012 12:13pm):
I'll make a redesigned version of this on this account at some point. Watching the April Cup, I see more clearly that a few things should be changed. Plus it'll give me a chance to make a version without the black tile. |
walkerboh01 (04/24/2012 09:44pm):
Cool, then I'll wait to see your edits and changes before commenting on it. Or, we could compare notes on the map sometime. =) |
Mori2 (04/24/2012 10:00pm):
Oh, feel free to comment, I meant I'd maybe make a redesigned version on whatever my newest account would be at the time. I don't mind it right now, the side fronts seem cooler than I had expected at the very least. But yeah, this one will likely stay the way it is right now. |
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