Creator: Robz || First Published: 02/27/2012 || Players: 2 || Size: 20x20
Categories: C-Rank, Standard
Rating: 7.00 in 1 rating
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Robz (02/27/2012 01:22am):
Sort of inspird by http://awbw.amarriner.com/prevmaps.php?maps_id=48000
Made a few changes in the design though, first, the units have more open space to wander
around, mech rushes are now more likely to the HQ area. it is impossible to free the units
inside the HQ are or to even leak your own units inside (besides infantry and mechs, this
may be subject to change depending how map develops in test games) it is however,
possible to get some help from the other front once you get rid of that sub (should take a
while) other than that the HQ are has quite a decent force to protect itself, any suggestions
like adding/removing units or any other stuff is welcome.
DuelStriker (02/27/2012 01:43am):
Missing forest bottom left, 0/10 for asymmetrical map
Robz (02/27/2012 08:33pm):
Fixed, thanks.
DuelStriker (02/28/2012 04:10am):
Good concept, possibly could be too narrow in some spots, but playtesting should help to
see if that's an issue. Other than that I don't see any problems really.
xushu (02/28/2012 02:12pm):
@DS +1
walkerboh01 (03/11/2012 08:26pm):
I think you should change the center. There's potential to have a great front set up, but you just
locked it off with the forests surrounded by river. I would remove that whole thing and redesign
the center. This could be a really cool map.
airob (03/14/2012 01:29am):
You know, i kind of thought on that but i had like to keep the concept, at much i could pop bridges
that connect to one of the corners of the center forests (and turn that corner into a city) to have
another way to attack the enemy, but still separating both sides... but i also think the center has
potential to something really good, i might just make a remix of this map with a connected center
also.
walkerboh01 (03/26/2012 03:19pm):
I don't like the FTA counter. Also, you should make the HQs into labs since you have preowned
ports. Other than that it seems alright, although I like your v.2 a lot better. 7/10.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.