Creator: Sander || First Published: 12/01/2005 || Players: 2 || Size: 30x25
Categories: None
Rating: 6.23 in 13 ratings
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Comments:
Sander (12/02/2005 11:17am):
Great map for fog of war isn't it?
Specter (12/03/2005 07:57am):
Wasnt, coz the map favours Gray too much... The position of brown piperunners are
useless but gray piperunners are blocking a strategic area. Try putting the brown ones near
the middle of the map like the Gray ones. The mountain to the north blocks the road and
stops brown from advancing to the other half of the map so gray can secure the top side of
the map and the only way brown can take it is to use airpower or mechs which would be
useless becoz of the number of properties and the money they give. Gray would simply
build AA's or a few tanks to stop the brown. Reduce the patch of 4 factories to 2 and
remove the mountain that blocks the way to make it a bit more fun. Other half of the map
looks ok though... This was what i noticed when i played on it and its just my oppinion so u
dont have to care bout it anyways :)
Sander (12/03/2005 09:14am):
hmmm i forgot to make that road complete how stupid that is

Sander (12/03/2005 09:15am):
thanks for your opinion btw:)
Sander (12/03/2005 10:45am):
it is edited
better now?
Shadow Star (12/03/2005 07:18pm):
do you8 think yinstead of following the BD having pipes where they are. you could space
them out? so they have one where it is, and another at say the opposite side?

not a bad map though.
a defenate Grit/Sami/Lash map
8/10
Sander (12/04/2005 03:52am):
can you say where exactly?
cubstooge (12/18/2005 07:48am):
If you are going to put pipe in the map then you need to make it go all the way across the
map so I cannot use t-copters or landers to just get in through the mountains
lazernerd (02/17/2008 03:04pm | Edited: 02/17/2008 03:04pm):
Chokepoints possibly...?



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