













































Categories: C-Rank, High Funds | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Headphone (02/29/2012 06:35pm):
Inb4 fully uploaded |
Mori2 (02/29/2012 06:42pm | Edited: 03/01/2012 07:20pm):
I don't even know what's going on here. Republishing should fix it I guess. Opened up the back base options a bit, changed a lot of the terrain, mainly roads. Ports removed, missiles added, neutral base is easier to capture, carrier is much easier to kill. |
walkerboh01 (03/23/2012 11:53pm):
It's, you know, good and stuff. Nothing particularly stand-out, but it should play very nicely. We have higher standards for you now, mori. =p |
Mori2 (03/24/2012 12:18am | Edited: 03/24/2012 12:19am):
I think it would be better without the predeployed carrier. It seems to be hard to kill when getting to the contested cities is ever so important. Opening that up will allow copters to harass the hard to defend infantry center, and allow a missile to break walls. Carrier will likely be removed. Another mountain on the side fronts wouldn't kill it. |
walkerboh01 (03/26/2012 03:37pm):
I'll give 8/10. |
Mori2 (05/09/2012 03:18am):
7 due to carrier. Will remove and bump to 8 when I can. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.