Creator: Mori2 || First Published: 03/01/2012 || Players: 2 || Size: 25x25
| Categories: B-Rank, Standard, Teleport Tile | ||
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| Comments: |
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Mori2 (03/02/2012 12:25am | Edited: 03/02/2012 12:26am):
This was almost a boring central lake map. Airports should provide some fun stuff, missiles will be available when they are useful but not when they are stupid. |
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airob (03/10/2012 11:11pm):
Why place a carrier of the same army that will get the airport? |
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Mori2 (03/11/2012 05:15pm):
Just so those airports are basically guaranteed for those sides. Because of their distance from those bases, and because players should be prioritizing capturing the neutral base, a quick enemy copter moving into that airport early game is technically possible, and would be difficult to uproot early game (Surrounded by mountains and whatnot). It also protects the top and bottom 3-city blobs to a degree. It's probably not necessary, but that was the idea. |
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walkerboh01 (04/29/2012 05:39am):
It doesn't hurt anything, either way. I like the overall look of this map. Especially neat is the positioning of the central cities, nestled in the bridges. Opening up the route between fronts with that lone bridge is also brilliant, I really like that choice. 8/10. |
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Mori2 (05/09/2012 03:12am):
8, will likely remake without the black tiles and with terrain changes sometime in the future. Has potential. |
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