Creator: DualStriker3 || First Published: 03/05/2012 || Players: 2 || Size: 22x22
| Categories: B-Rank, Mixed Base, Standard | ||
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| Comments: |
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DualStriker3 (03/05/2012 09:23pm):
inb4 Harti says too many mountains lolz, also inb4 someone says zomg choked Well, I think it's pretty clear now how much airob's maps have been influencing me lol. Highly considering a second airport for each side, but I don't really know where to put it. I'm also considering removing the mountains blocking the path from the bases to the HQs. I wanted to see what other people thought first. wtf shoals |
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airob (03/05/2012 09:58pm):
first thought: itīs just a left vs right setu... *notices the mid side bases* second thought: cool. Now just some thoughts, i had advice to keep the mountain blockade. other wise those bases at the sides will have a single-big front (perhaps too big for it to handle) as for the "piped" corner bases, it would be cool if they could only advance forward the enemy HQ (probably placing some mountains blocking the destroyed seams) or at least making it more difficult for it to harass the before-mentioned mid side bases (probably blocking two of the three destroyed seams entrances) most likely the two together. |
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DualStriker3 (03/05/2012 10:22pm):
Ah good idea. I blocked off 2 of the busted seam entrances and the third has 2 forests in the way so people probably won't bother using that one much. What do you think about a second airport airob? (lol airport and airob are so similar) Or is a second airport not needed? |
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airob (03/05/2012 11:40pm):
>.< cool im an airport. it could see some use, but where do you intend to place it? i had say at the center near the central bases (no the HQ ones, but the ones close to the central shoals. |
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walkerboh01 (04/29/2012 06:13am):
Meh, I've come to kind of resent big mixed base maps like this. The action seems so forced, like throwing a base behind the enemy lines just to add more spice to the map or something... *shrug* I won't rate since I'm pretty biased... |
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