Creator: Mori2 || First Published: 03/12/2012 || Players: 2 || Size: 16x15
| Categories: B-Rank, Standard, Teleport Tile | ||
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| Comments: |
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Mori2 (03/12/2012 07:55pm | Edited: 03/12/2012 08:43pm):
This map is weird. I will probably completely redesign the layout at some point or another. |
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Headphone (03/12/2012 08:10pm):
I personally like it, though might be a tad imbalanced for hf... |
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Mori2 (03/12/2012 08:40pm | Edited: 03/12/2012 08:43pm):
It made more sense for high funds when it was more covered in sea tiles. Easily switchable, give me a few seconds. Switched. Still weird. |
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walkerboh01 (03/13/2012 03:25am):
I'm not really sold on the airport's position, seems a little too forward. And the HQ might be a tad too exposed, especially with that 2 v 1 base situation going on. |
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Mori2 (03/14/2012 07:13pm):
Switched HQs for labs, extra property to compensate, moved airports. |
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walkerboh01 (04/29/2012 06:15am):
I really, really like the carriers you put in. It just screws with movement routes, kind of forces you to destroy it. I think it'd be better if it was a lander, just so it wouldn't influence power bars as much, but the concept is nice. Unfortunately I think the map is a little choky, especially for 3 bases considering its size, but overall I like what you were going for. 7/10 |
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Mori2 (05/09/2012 04:09am):
Edited. Will test sometime. |
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