Creator: Mori2 || First Published: 03/12/2012 || Players: 2 || Size: 16x15
Categories: B-Rank, Standard, Teleport Tile
Rating: 7.00 in 1 rating
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Comments:
Mori2 (03/12/2012 07:55pm | Edited: 03/12/2012 08:43pm):
This map is weird. I will probably completely redesign the layout at some point or another.
Headphone (03/12/2012 08:10pm):
I personally like it, though might be a tad imbalanced for hf...
Mori2 (03/12/2012 08:40pm | Edited: 03/12/2012 08:43pm):
It made more sense for high funds when it was more covered in sea tiles. Easily switchable,
give me a few seconds.

Switched. Still weird.
walkerboh01 (03/13/2012 03:25am):
I'm not really sold on the airport's position, seems a little too forward. And the HQ might be a tad
too exposed, especially with that 2 v 1 base situation going on.
Mori2 (03/14/2012 07:13pm):
Switched HQs for labs, extra property to compensate, moved airports.
walkerboh01 (04/29/2012 06:15am):
I really, really like the carriers you put in. It just screws with movement routes, kind of forces
you to destroy it. I think it'd be better if it was a lander, just so it wouldn't influence power bars
as much, but the concept is nice. Unfortunately I think the map is a little choky, especially for
3 bases considering its size, but overall I like what you were going for.

7/10
Mori2 (05/09/2012 04:09am):
Edited. Will test sometime.



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