Creator: MorganLeah || First Published: 03/24/2012 || Players: 2 || Size: 30x21
Categories: B-Rank, Standard
Rating: 7.00 in 2 ratings
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Comments:
DuelStriker (03/25/2012 01:20pm):
Most of the map is looking good. It's just some of those shoals look terrible D: I'd
suggest maybe changing the direction of some of the shoals, so they will look nicer.
Everything else is looking good though.
blozzee (03/25/2012 02:44pm):
Need seaports or boats
MorganLeah (03/25/2012 11:09pm):
Yeah, I was messing around with the shoals for a long time trying to make them look good,
but I just gave up on that eventually.

As for seaports, I don't really feel like they'd add anything. Only landers/black boats
would be able to move with the way the map is now, and the shoals are likely to be
sufficiently clogged with land units that they wouldn't be able to move effectively anyways.
walkerboh01 (03/26/2012 04:33am):
Shoals are meh. Not the end of the world, but they aren't very attractive haha.

The 2v1 base situation should mitigate any chokiness that might occur in the shoaled areas,
which is good. Airports are in a good position, and I don't think towers are needed -- though
they wouldn't hurt either.

As for ports, I don't think they're needed, but they also wouldn't detract from the map. If
someone wanted to build a bboat or lander to use as a transport/meat shield, that'd be about
the only usefulness. I would personally put them in for the heck of it, but as I said, not
necessary.
blozzee (03/26/2012 07:29am | Edited: 03/26/2012 07:31am):
Things might get more interesting if seaports are added for instance u can do mechs drop
in the middle of battle field.
walkerboh01 (03/26/2012 02:33pm | Edited: 03/26/2012 02:33pm):
Still takes mechs several turns to even get to where a port would be. With a map of this size,
I don't think I'd ever build mechs.
MorganLeah (03/26/2012 03:01pm):
I'll go ahead and add a couple ports, they're just cities with a potential side option,
can't hurt anything.
blozzee (03/26/2012 07:03pm | Edited: 03/26/2012 07:06pm):
Yeah it is also depends on the placement of the seaports or shoal where mech can move in
one turn to get into a boat in order to make it work effectively.
MorganLeah (03/26/2012 07:07pm):
APC's and T-copters can do it just as well ;) Admittedly, landers/bboats are harder to kill.
walkerboh01 (04/29/2012 05:44am):
It's a decent enough map, though I think the fronts can use some work. I'd suggest trying to shift
the base positioning so that it doesn't occur right on the shoals...

7/10



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