Creator: Kataiser || First Published: 03/28/2012 || Players: 2 || Size: 21x17
Categories: None
Rating: 8.00 in 2 ratings
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Comments:
Kataiser (03/28/2012 04:18pm | Edited: 03/31/2012 05:00pm):
How does Koal?

But really, I dunno. I got bored and started clicking randomly and this kinda just happened. Good practice, but I
have no idea how well it'd run.

EDIT 1: Dear lord, what has this map become? Well, some major changes. Aesthetically less awesome, but I'm
trying to rearrange frontlines to not be the same places as the bases. It's so mountain-y now; I plan to actually
work more on this one because I liked it when it got the first design done. Probably going to lessen the mountain
density when I come up with more interesting ideas.

EDIT 2: Terrain edits. Made a few fronts much more open and restricted some movements slightly. Still unsure
about FTA and STA, though.
Mori2 (03/28/2012 04:34pm):
Awesome layout. Awesome. The areas between the bases are great. But those bases are a
bit close to each other.
Headphone (03/28/2012 05:42pm):
One does not simply Koal.
walkerboh01 (03/28/2012 08:39pm):
Aesthetically, very cool. But I think it's a little too open and everything's a little too close together
for it to work well.
Mori2 (03/29/2012 09:48am):
I'd suggest going back to closer to the original design while making the bases slightly farther
away from each other. Then figure out from there if you need to add more heavy terrain along
the fronts or not. The original design was definitely better overall, so adding just a few
mountains to that could be cool.
Rush_FTK (03/29/2012 11:48am):
Very Cool map,I think the mapmaker had have a good command of map-maked skills.
There is a few suggestion:
-To few city in the concer of the map and Not all maps have been used.make more city to
make this map better
-The FTA count doesn't make well--Tower cant give money,it said that the map is STA.
I think i will see a perfect editor and wish your map join in A-Raking
walkerboh01 (04/26/2012 03:17am):
FTA is probably okay as it is. The one thing I don't like is the bottom left front. I think it's
probably a product of the diagonal symmetry, but that looks really uninteresting... Overall I
think the map is probably a little too closed off to have great battles, probably due to the small
size more than anything.

6/10.
Mori2 (05/02/2012 12:17am):
"I'd suggest going back to closer to the original design while making the bases slightly farther
away from each other."

I still stand by this. This map was very close to 8-ish territory before all the edits. I don't mind
the occasional closed-off mountainy mixed base, but I strongly suggest looking at other maps
like Caustic Finale and examining why those fronts work well with this kind of symmetry. I
can totally see this map working if it's opened up a bit and the fronts are re-organized. I
should be in Skype late-Wednesday if you want to talk about the map then.
Kataiser (07/25/2015 12:19am):
Necro edit.

Still not done "fixing" this one, but I feel like this is a bit better. Tower moved a bit,
more cities added, less choking because it was super chokey. I think that's a good start
to improving it a bit.



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