Creator: LordPyro || First Published: 09/07/2005 || Players: 2 || Size: 15x15





























Categories: None | ||
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Comments: |
Dullahan (05/09/2005 07:17pm):
I like the design... too bad the airport's nearly useless (plant 2 missiles nearby and anything that flies is a goner). It could probably use a few more neutral cities/bases in the upper left and bottom right corners to speed up reinforcements. |
Donnyton (05/19/2005 07:39pm):
How do you capture the airport? |
LordPyro (05/21/2005 10:54pm):
you walk trough the river part infantry and mech can walk trough river but not the ocean part |
Dullahan (05/25/2005 12:20am):
It's actually a valid map in AW/AW2, although it looks somewhat different. |
Dullahan (05/25/2005 11:51pm):
Balanced map otherwise... whoever manages to control both corner bases is going to win ^_^ Time to ban Grit again... |
Dullahan (06/14/2005 12:31pm):
Now that I've played on it for a while, I can say that the middle airport is completely useless. Both sides are going to line up rockets so nobody'll be able to capture it in the first place. Corners could use a few cities to make them more valuable. |
jhuni (04/22/2006 02:42pm | Edited: 04/22/2006 02:43pm):
Yep how are you ever supposed to reach that middle airport without dieing from artilerys and such anyways? |
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