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| Comments: |
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Mori2 (03/31/2012 01:41pm):
Terrain may be changed significantly in the future, but I like the general layout so far. |
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walkerboh01 (03/31/2012 02:55pm):
Looks a lot like Soft Connection, play-wise. I will say that the long stretch of road doesn't appeal to me much as it is now, but overall the terraining is nice, especially the mountains in the center. Any particular reason you included so many transports? |
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Mori2 (03/31/2012 03:06pm | Edited: 03/31/2012 03:07pm):
Meh. I can limit them I guess. It was primarily so you wouldn't really ever need to build more. |
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airob (04/01/2012 01:10am):
I know that the rivers between the shoals are there to permit infantries trespassing easier, but couldnt you just turn them to sea in order to let Bships enter that area and cover a big part of the center? that would be cool (you would need to remove the shoals locking the ports too!) |
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Mori2 (04/01/2012 01:59am):
Hmm. I guess, yeah, I felt as though that would make Battleships way too powerful, but I'm up for trying it out. |
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walkerboh01 (04/26/2012 03:19am):
Haha I didn't say that so many transports was a bad thing, I was just wondering why you put them in. Knowing you, I figured it wasn't a random decision. Personally I think it'd be more interesting if you gave the transport bases better access to the wide areas of the map. Maybe by changing the bridge connecting to the airport into a shoal and reduced the reefs? I think that second front developing could really benefit the map. 7/10 for now. |
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Lost and Found (07/26/2021 01:14pm):
These HQs being in 2 day range of tcopters are some hyper spicy meatballs |
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