Creator: Headphone || First Published: 04/12/2012 || Players: 2 || Size: 18x22
Categories: A-Rank, Standard
Rating: 9.25 in 4 ratings
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Comments:
walkerboh01 (04/12/2012 05:29pm):
Looks cool, but be careful about sneaky ways that APC can cause FTA after transporting the
inf.
Headphone (04/12/2012 07:31pm):
The base or airport capture can't be disrupted, but some cities might be be disrupted. Though, I'm
not sure because it depends on when the earliest tank can come out. And even then it might not
be advantageous to do so...
mori3 (04/12/2012 11:33pm | Edited: 04/12/2012 11:34pm):
I'm not terribly worried about it. Play a test game or two, see if problems arise.

Loving the area around the neutral bases.
SIMΩMEGA (03/02/2024 04:26pm):
STA too strongzszhkrierrkrdrrzszh accordingzszhkrirrerrdrrrtrrdrrrtrrdrrtrrtrrrtrrdrrtrrfrrtrrdrrtrrgrrtrrdrrtrrtrrzszhkrdrrtrrzszh to the
winrateshkrirtrrdrrtrrierrdrzszh.
SIMΩMEGA (05/05/2024 10:37pm):
Nah imho the Inf + APC is too strong for an FTA Counter, better remove them, which is a shame considering how thats its a
cool gimmick, but for the maps balance its a sacrifice i am willing to make. 🗿
SIMΩMEGA (05/05/2024 10:38pm):
With that said i actually like how the map plays tho, id give it an 7.8/10 for gameplays purposes, but i cant so ill have to round it
up to an 8/10 lol.



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