Creator: mori4 || First Published: 04/26/2012 || Players: 2 || Size: 17x17











































For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
MorganLeah (04/26/2012 11:26pm | Edited: 04/26/2012 11:36pm):
I like it. |
Mori2 (04/26/2012 11:36pm | Edited: 04/29/2012 03:05pm):
Fixed. The thing is, I've made a ton of good, safe maps, and while I'll certainly keep making them, these kinds of maps are really cool every once in a while. It's fun. Base placement makes what few routes exist to HQ actually quite difficult to defend, towers are contested but you're inclined to hold your two-base tower, air is powerful but due to the small map size and amount of infantry, copter mobility is limited. A match between two talented players might stalemate, but again, the base setup means vehicles will start to overpower each of the side fronts as time goes on. |
walkerboh01 (05/26/2012 06:29pm):
If anything I would say that that central strip should be made a bit taller so there's more room for maneuvering. But it's not a bad map, and would probably be interesting to play on. 8/10 |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.