Creator: mori5 || First Published: 05/22/2012 || Players: 2 || Size: 21x21
Categories: B-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
mori5 (05/22/2012 07:32pm):
http://www.youtube.com/watch?v=bt-RoSzsEKA
walkerboh01 (05/23/2012 03:32am):
Somehow I originally read the title as "Wave of Blades". I don't understand it either.

One thing that strikes me about your maps, Mori, is how fundamentally differently you and I go
about making a map. The best way for me to describe it is that it appears that you start with
something specific in mind -- a concept, a bit of terrain, a base layout, etc. -- and you fill the map
with it. On the other hand, I start with a general land shape, an overall layout, and I build a map
around it. Two entirely different styles that yield two entirely different types of good maps.
Headphone (05/23/2012 04:54am | Edited: 05/23/2012 04:54am):
Way better than my style of throwing down random terrain and hoping it plays well
Mori2 (05/23/2012 06:02am):
Thanks, I think. I'd love to close off that mountain range near the HQs that links the
middle fronts to the side fronts, it'd make those backwards bases so much more important,
but doing that would make countering Copters with AAs impractical. I could make heavier
terrain leading away from the base closest to the HQs, I suppose, but then it just slows
down the whole match. The double airports are nice for countering a copter with another
copter, that's really the only reason I put double airports here, but that's not always a
practical response.

Overall did not turn out the way I wanted it to. Looks nice I guess, in its own way.



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