Creator: Captian Octopus || First Published: 12/03/2005 || Players: 3 || Size: 24x24
| Categories: None | ||
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| Comments: |
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Captian Octopus (12/03/2005 01:26pm):
I made this map so you have to capture everything to win |
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Shadow Star (12/03/2005 07:40pm):
interesting idea. but perhaps you set it up like Pipe Gardens. 40 4 HQs 16 Bases 4 Airports 16 Cities if you do this, set capture to like maybe 15. that way it's more important to stop your opponent from reaching the center and stealing 6 property then it is to actually be capturing the property yourself. qutie ingenious. i like it a lot |
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Neotherin (12/19/2005 07:49pm):
Very solid map. I would say white might be a little too close to an entrance to the center. Perhaps the SW entrance can be moved to the east a little bit. Perfect map for a capture limit. I did 17. |
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Captian Octopus (12/19/2005 07:56pm):
thanks for the imput,But it seems like jake is getting a big bonus around the outside should i put roads and or forest there? |
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Shadow Star (12/26/2005 11:46am):
yes maybe one road that goes around the entire perimiter. that way even Koal's road bonus is helpful |
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Nyvelion (01/31/2006 01:23pm):
So what happens if one player makes nothing and can never lose? |
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