Creator: Captian Octopus || First Published: 12/03/2005 || Players: 3 || Size: 24x24
Categories: None
Rating: 7.50 in 2 ratings
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Comments:
Captian Octopus (12/03/2005 01:26pm):
I made this map so you have to capture everything to win
Shadow Star (12/03/2005 07:40pm):
interesting idea. but perhaps you set it up like Pipe Gardens.
40
4 HQs
16 Bases
4 Airports
16 Cities
if you do this, set capture to like maybe 15.
that way it's more important to stop your opponent from reaching the center and stealing 6
property then it is to actually be capturing the property yourself.
qutie ingenious.
i like it a lot
Neotherin (12/19/2005 07:49pm):
Very solid map. I would say white might be a little too close to an entrance to the
center. Perhaps the SW entrance can be moved to the east a little bit.

Perfect map for a capture limit. I did 17.
Captian Octopus (12/19/2005 07:56pm):
thanks for the imput,But it seems like jake is getting a big bonus around the outside
should i put roads and or forest there?
Shadow Star (12/26/2005 11:46am):
yes maybe one road that goes around the entire perimiter.
that way even Koal's road bonus is helpful
Nyvelion (01/31/2006 01:23pm):
So what happens if one player makes nothing and can never lose?



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