Creator: BXHD || First Published: 07/20/2012 || Players: 4 || Size: 40x25
Categories: None
Rating: 7.00 in 2 ratings
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Comments:
BXHD (07/20/2012 06:33pm | Edited: 07/21/2012 08:52pm):
Summary: Try not to backstab, as you can't beat everybody! You'll still need to compete
for a Comm Tower and a Missile Silo though! I attempted to make this map as fair as
possible, so I apologize if your team is a couple Infantry short. :-) Also, I'm sorry if
the map is too crowded. I'm still suffering from NTE syn. (Noob trying everything)

EDIT: I crunched most of the units this time. :-D

Enjoy!!!
Karis Fra Mauro (07/20/2012 07:27pm):
Heh if you're willing to at least try making a map you're cooler than me :) I would like
some reefs though, as the ocean is on the bland side.
MrDrProfessorPatrick (07/20/2012 09:01pm):
One of the problems is STA. If anyone moves their landers or any other naval unit forward;
they'd get shot down. So there is no visible benefit in advancing.

Also, the ports are all shoal-locked. Doubt that was intentional. And then Whose ever navy
survives will stomp out the landers and black boats; which are the only naval units that
may be deployed. Another concern, probably the biggest, is that stealths are going to clog
the sea.

All of these add up to a stalemate, which is the only thing to come from actually having
the capacity to haul sooo many units.
BXHD (07/20/2012 09:41pm | Edited: 07/21/2012 08:52pm):
k. THanks. :-) Stealth as in bombers or subs?




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