Creator: pen || First Published: 07/29/2012 || Players: 7 || Size: 40x40
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| Comments: |
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pen (07/29/2012 06:42pm | Edited: 07/17/2013 03:09am):
I was at a water park today when a brilliant idea came over me. Why don't I make a water park setting for a multiplayer map?! So I did. And yes, it has zombies. You can dismantle it, make it team play or whatever. Here are the armies presented in the order they move in. Orange Star consists of the nation called "wave pool" and unruly tourists. I'm assigning Sami for this one. Blue moon is the lazy river, they have a perfectly good fortress, but as being backed in the corner they're going to have be forced to expand past their initial position. As long as they aren't Kanbei, Colin, Grit, Hachi, colin, or any damage CO and colin then they're fine. Green Earth... yes... they are the zombies. Their survival depends on the success of their early assault on BH. I'm going to say any non-damage co (except Kanbei or Max). Black Hole: having the best defensive position (next to Blue moon) a comtower, piperunners, easy access to neutral properties and a lab all comes at a price; they'll devote over two-thirds of that beautiful territory it to defending against hordes of................wait for it............. zombies!!! They may pick any non-damage co they please but no Grit. Grey sky gets a lab and plenty of open neutrals, but they're going to have to fight to keep it. I'm making Max or Grimm the mandatory here. Brown Desert gets one of the rides and the kiddie pool because the kiddie pool came out looking really nice. They can use Grit, Hachi, or Colin. Amber Blaze is the food court. They may use any co as long as it isn't Grit, Colin, Hachi or any damage CO. Cobalt Ice is Kanbei. End of story. ------------------------------------------------------------------------------------------------------------ ---- (now this is just optional) Labs allow you deploy infantry and mechs. Nations that do not have labs get a lot of infantry to play the role of capturing. This is so it doesn't become an infantry spam. Andy and piperunners are a universal ban. >>>>Blue moon cannot use Colin |
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MrDrProfessorPatrick (07/30/2012 03:24pm):
Can Blue moon use Colin? |
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demonhands (07/30/2012 06:32pm):
I always thought AW should have a naval unit that was able to traverse rivers. That'd be cool, especially on this map. |
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pen (07/30/2012 06:44pm):
Yeah, but I didn't want a naval spam on the wave pool. |
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Karis Fra Mauro (08/05/2012 02:15am):
Too bad there's no inner tube military unit :P |
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Rockoe10 (09/26/2012 05:36pm):
HAHA this is awesome. nice work! |
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sniper06 (12/08/2012 03:27am):
lol idt GE will loss fast if 7 vs GE wow how immortal is that hmm |
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pen (06/05/2013 06:27pm):
Hmm? It's FFA. |
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Kais93 (09/24/2017 07:58pm):
Can Blue moon use Colin? |
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pen (11/21/2017 01:01am):
Despite popular belief, Blue Moon in fact cannot use Colin. We apologize for any difficulties. |
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