Creator: DoctorSpacebar || First Published: 08/07/2012 || Players: 2 || Size: 24x16
| Categories: None | ||
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| Comments: |
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Fatman (08/08/2012 12:53pm):
What's with the ghost units? |
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DoctorSpacebar (08/08/2012 05:00pm):
Eh. Tried to provide a little extra gimmick. You need an A-Air to pass the northern rivers' south bridge with anything more than infantry, and you need more than the initial Infantry to get the lab. As for the ghost Black Hole fighter near each Missile, it's just for the lulz, and won't affect gameplay. The Missiles are obvious, even Max can hit the Airport with 'em, and on Cities to counter Tsunami; the Recon makes the Airport stifle-able in Fog of War. Sturm or Von Bolt may cause problems if their SCOPs are used; however, even Hawke's Black Storm won't save a plane built on the Airport if both Missiles are alive. |
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Fatman (08/08/2012 05:26pm):
But the ghost units will disappear when the game starts... The northern bridges will still accessible. |
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Nyvelion (08/09/2012 01:11pm):
Actually, the fighters providing a small boost to CO Power bars will affect gameplay. Unless powers are off. Then two of them stop mattering and the other two are just a minor delay. |
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DoctorSpacebar (08/10/2012 07:54pm):
Ah. I see. Wondering if I should remove them... |
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