Creator: teejermiester || First Published: 08/20/2012 || Players: 8 || Size: 35x35
Categories: None
Rating: 8.00 in 3 ratings
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Comments:
Meta Rexy (08/21/2012 01:30am):
This map has some pretty serious chokepoints... I think a few more bridges to open up the
river sections would benefit this map.
RF and BH are a bit too close together... I would space them out a little more to give
them a better shot.
One more thing... the airports are a bit too contestable for a few countries while others
have no airport at all. Hardly fair.
Nyvelion (08/21/2012 10:16am):
Why do some start with their ports owned and some don't?
OS seems to have an advantage here.
NeonTurtle (08/21/2012 11:16am):
Yah I agree u might want to fix the ports and space out RF and BH and u might want to add some more
neutral bases. Otherwise great map! 8/10
teejermiester (08/21/2012 12:19pm | Edited: 08/21/2012 12:53pm):
Whoops, I didn't realize I had screwed up the ports. I was worried about the airports being
contestable, I made it that way on purpose but now I think I should just give each country an
airport.
I think I made CI too far away from everyone else, so I'm going to re-space the river south of
CI's land, work some of BH/RH's island, fix the ports, add some more nuetral factories (which
are also super contestable) and tweak some other things.
I also walled in YC more than I had hoped I would, so I need to move their HQ and place a
road inside the mountain range to their north. Thank you for the great comments, they helped
a lot.

EDIT: I changed a lot, I think I got rid of the bulk of the chokepoint problem.
Ignorance (08/21/2012 04:48pm):
Maybe this map would be better for team battles due to the positions of some of the
countries..

Anyway, the map looks rather awesome to me, so I gave it an 8/10.
-1 for positioning of some of the countries.
-1 for making the HQ's rather close to the front-line, respective to each countries
boarder, not really anything wrong with it, I just personally would rather them further
away from it is all.

Also, nice work on the edits.
teejermiester (08/21/2012 10:18pm):
There are some HQ's that I wish I could move back, but really can't due to their proximity to the
ocean and beaches. That's why I tried to move them as far back as possible against coasts with
mountains etc.
Meta Rexy (08/22/2012 01:30am):
the map looks nicer than before, but I think it's a little bit too open for YC, who, if
simultaneously attacked by the surrounding countries, will surely collapse. More easily
defensible terrain for the central players may make life easier.
Of course, at this point I could be wrong as I haven't played on this map yet, and it
definitely looks better than before.
Ignorance (09/03/2012 11:50am):
I'm currently playing a few games on this map, so far so good.

However I'm Blue Moon in two games and they have an unfair advantage, they can get both
islands before it's neighbors, so it can have 15 properties pretty easy while the others
get 11-12. I know it's harder to defend though, but so far I've had no problems with it,
still early days so I'll let you know how it goes.
HandyMantis (09/06/2012 09:11pm):
I knew about the islands, I'm thinking about taking one of those away, keep me updated on how it
goes as BM



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