Creator: Ultra Storm || First Published: 12/05/2005 || Players: 8 || Size: 30x30
Categories: None
Rating: 5.76 in 17 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Shadow Star (12/05/2005 04:34pm):
the starting properties aren't equal.
OS: 12
BM: 12
GE: 11
YC: 11
BH: 9
RF: 9
BD: 11
AB: 9

try to get the starting properties a direct relation to the turn order and placement.
AdvanceBurns37 (12/05/2005 05:16pm):
Nice map! You should have made the props equal! But I say AB has a good chance to a good
chcnce to beat YC.
AdvanceBurns37 (12/05/2005 05:16pm | Edited: 12/05/2005 05:17pm):
Hmm, also the fact that Brown Dessert has a small advantage against blue Moon
AdvanceBurns37 (12/05/2005 05:16pm | Edited: 12/05/2005 05:18pm):
9/10
Shadow Star (12/05/2005 09:10pm | Edited: 12/05/2005 09:11pm):
oh right a rate.
10
-2 for property inequality + placement so turn order is screwy.
-1 for a bad FoW map, too little forests and mountains
+1 for a good idea.

8/10
Ultra Storm (12/06/2005 06:21am | Edited: 12/06/2005 07:04am):
The properties aren't equal simply because some countries have more properties in their
symbol and some countries are closer to the neutral properties in the center than others.
Ultra Storm (12/06/2005 08:14am | Edited: 12/06/2005 08:15am):
Properties in the beginning Properties in the symbol
OS: 12 25
BM: 12 28
GE: 11 37
YC: 11 30
BH: 9 36
RF: 9 35
BD: 11 25
AB: 9 40

As you can see, the countries that have less properties in the beginning have more
properties very close to them.
Also take into concern that BH, RF, BD and AB are much closer to the center properties and
there are 37 properties in the center, including two airports and four bases.
Ultra Storm (12/06/2005 08:17am):
This map lacks variable terrain only because it would probably make the symbols harder to
distinguish.
Ultra Storm (12/06/2005 09:56am | Edited: 12/06/2005 10:27am):
BTW, I'll make a second version of this map. I think I'll figure out other ways to balance the
map than the number of properties.
Zulok (12/06/2005 11:44am):
Nice map. Good design. Though, I think there are a few to many bases, but that is just me.

9/10
Shadow Star (12/10/2005 10:38am):
Brown Desert, Red Fire, Black Hole, and Amber Blaze are going to get their asses handed to
them. the turn order screws them. they go after the people next to them.
messatsu (03/09/2006 10:47pm):
GE only has 3 bases...everyone else has 4...
darknightblade (06/19/2006 10:51am):
Yawn...a map...that should be playable, but somebody wants to show off their superior
bitmap skills...maybe we should make a seperate site for art, and one for something
original...like games?
sirfuxalot (06/19/2006 12:13pm):
I think its actually functional nowone really scans maps properly or takes into account
changing the settings on most maps here. I think it's a good idea but ti doesnt look very
pretty from the map list. If you made it all captured at the beginning it would be stupid
though. 8/10



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.