Creator: ChurKirby || First Published: 12/10/2012 || Players: 2 || Size: 21x21
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| Comments: |
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ChurKirby (12/10/2012 12:00pm):
I'm not entirely sure I want the airports on this map. Considering replacing them with cities. |
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blozzee (12/10/2012 02:09pm):
Game on map like this would turn into a bad stalemate if airport is not utilized. I also notice an issue how chokey this map is, either side will be flocking in the middle. |
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ChurKirby (12/10/2012 04:19pm):
I see your point but then if the seams are broken the centre becomes considerable less chokey, same goes for the bridges - I wanted to encourage breaking the seams to open up the map. If people want to play Indirect Wars, I can see how it could become a problem, but I think that comes down to the map itself, it would be difficult to remove all chokepoints. On second thought, you're right about the airports. |
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Mori2 (12/10/2012 05:32pm):
Blozzee is right, this map is nearly unplayable at the competitive level due to the chokeyness, which is a shame, since it has a pretty unique layout to it. Strongly recommend breaking some of those pipe seams as a start. |
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Headphone (12/10/2012 05:35pm):
My main problem with this map is the lack of contested properties. I think this map is fairly chokey even with the seams broken... |
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Mori2 (12/10/2012 06:04pm):
Yup. No real reason to advance, no real way to advance. Looks pretty though, which is why I'm afraid to ask for a complete terrain rework. |
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ChurKirby (12/10/2012 06:18pm):
it's a good job I always wait for feedback on my maps before trying anything, because I seem to have a poor eye for game-breaking flaws in a map. ...I'll see what I can do. |
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Daehphone (12/10/2012 06:29pm):
You have a good eye for aesthetics and that's always a good first step |
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ChurKirby (12/10/2012 07:26pm | Edited: 12/10/2012 07:26pm):
Well, thanks - only problem being that I usually put more effort into making a map look nice than making it playable...! Edited the map; made some pretty radical changes, (you probably wouldn't notice the difference too much to be honest) I can only hope it actually went some way to making it more playable. |
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blozzee (12/11/2012 07:53am):
the map is better now |
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Mori2 (12/14/2012 04:37am):
Gonna test this one out on the M. Games thingy, thank Headphone for being such a cool person. |
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ChurKirby (12/15/2012 09:06am | Edited: 12/15/2012 09:09am):
Alright, s'pose I should step up and test out my map then, having spent a good couple of hours messing around creating / editing it! |
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airob (05/20/2013 01:51am):
Sick map, yo. |
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