Creator: matchet || First Published: 12/23/2012 || Players: 4 || Size: 19x19
Categories: None
Rating: 10.00 in 1 rating
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
matchet (12/23/2012 12:28pm):
FFA (or even 2v2) Symmetrical map

Suggested Config:
Fog: your choice
Bans: Broken 5
Time: N/A
(optional) Capture: 19 (51% buildings, only on FFA)
(optional) Weather: random
(must) Unit Bans: N/A

Keys of the map:
Enemy is near via laterals, but is not much economic worthing. Instead, Mid have not
chokepoints but have lot of cities to capture and the most important: your second factory.
Another hint: piperunner is not banned but you can build it only on your first factory (adjacent
with pipes). Is a good way to defend against enemies who preffers to battle instead of taking
mid expansions
IPS (04/28/2017 08:21pm | Edited: 04/28/2017 08:22pm):
no FTA (First Turn Adventage) counter. Also it's highly recomended to swap GE and BM
positions, then removing the starting infantry for OS and BM.

With those changes you have a more equilibrated map, usually sides that move first
(specially Orange Star) have adventage to over those that moves at last. For now it's the
only sugestion I will give to you.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.