Creator: golden_cow2 || First Published: 12/08/2005 || Players: 4 || Size: 30x20
Categories: C-Rank, Standard, Team Play
Rating: 7.96 in 28 ratings
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Comments:
golden_cow2 (12/08/2005 02:30pm | Edited: 12/08/2005 02:31pm):
left vs right team play. The landers act as opposing-team-blocking gates letting only your
team move through. The thickness was designed so that all units (except mechs :P) could
get through. Shoals allow loading of infantry.

EDIT: Added shoals near HQ's and ports in the center.
AdvanceBurns37 (12/18/2005 05:48pm):
Even, Balanced, Nice, Playable, and not a HOLY ****! the 5 essentials that all equal 2 pts.
10/10!
Ravan (12/22/2005 06:36pm | Edited: 12/22/2005 06:37pm):
the landers for drawbridges idea is genious. and its nice and balanced.

I see no problems. we need more maps like this.

10/10
Ravan (12/22/2005 06:36pm | Edited: 12/22/2005 06:38pm):
the landers for drawbridges idea is genious. and its nice and balanced.

I see no problems. we need more maps like this.

10/10
Ravan (12/22/2005 06:37pm | Edited: 12/22/2005 06:38pm):
sorry for double post
golden_cow2 (01/16/2006 11:48am):
Hellz yeah.
Giancarlo (02/19/2006 07:51pm):
It kinda stops being a drawbridge by midgame, especially if we have aggressive opponents.
Reason being that any unit which can move onto shoals can cross over the 'bridge' without
any penalty whatsoever. It may be considered more effective to move your landers out and
clog the enemy ports.
Melon (02/20/2006 03:39pm):
Cool map
golden_cow2 (03/02/2006 05:40pm):
"Giancarlo (02/19/2006 08:51pm):
It kinda stops being a drawbridge by midgame, especially if we have aggressive
opponents.
Reason being that any unit which can move onto shoals can cross over the 'bridge' without
any penalty whatsoever. It may be considered more effective to move your landers out and
clog the enemy ports. "

~~~~~~~~~~~~~

Its part of the strategy.
Zoot Suit (06/27/2006 04:01pm):
This map wins.
kees (06/29/2006 01:44am):
great map, i didn't know it, but will like to play it
Kota 12467 12479 (07/01/2006 05:57pm):
FTA, but i love it. 9/10
sirfuxalot (07/04/2006 11:34am):
Thats totally good. He balanced the FTA by making the teams OS+YC and BM+GE. So there's no
real problem.
golden_cow2 (07/06/2006 09:10am):
Added more terrain variety.
golden_cow2 (07/16/2006 10:11am):
Changes: Once the game ends, I'm going to slow down the landers by placeing reefs near the
exits and I'm going to fix that shoal under OS.
jpegshinobi (04/10/2009 09:10am):
FAIL
Nyvelion (12/17/2013 03:02pm):
NOT ENOUGH LANDERS



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