Creator: 81suibylop || First Published: 03/03/2013 || Players: 4 || Size: 21x20
Categories: None
Rating: 6.33 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
81suibylop (03/03/2013 11:17pm | Edited: 03/03/2013 11:18pm):
Thinking of maybe putting neutral bases for all 4 countries on one of the 3 bases outside
the pipe / mountain area.

Edit: Could maaaaaybe work as a FoW map also?
MorganLeah (05/03/2013 03:09pm | Edited: 05/03/2013 03:13pm):
Hm, your FTA counter setup here is rather odd. Giving BM and GE an infantry each doesn't
properly balance an FFA game (poor YC). I'm not entirely certain it makes any 2v2
combination viable either. Breaking down the order of effective first by base looks like this:

BM (deployed infantry)
GE (deployed infantry)
OS
OS
BM
GE
YC
YC

For a 2v2 with 2 starting bases each you'd want "AABBBBAA" order (or "ABABBABA" or
"ABBAABBA") which aren't possible to do here. Honestly I'd say the best thing to do would
just be to remove the starting infantries and make it a 2v2 of OS+YC vs. BM+GE. You'd
probably also want to shuffle the country positions around so OS and YC are diagonal from
each other.

Other than that, I'd really just say that the map is a bit lacking in properties, though
if you want a less unit, low-tech game this amount is probably enough.
DSMaps2 (06/14/2021 08:36pm):
https://awbw.amarriner.com/prevmaps.php?maps_id=89685



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.