Creator: Electricwolf || First Published: 03/13/2013 || Players: 2 || Size: 30x10
Categories: None
Rating: 10.00 in 1 rating
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Comments:
Shadow Star (03/14/2013 12:51pm):
It's, interesting. Combat looks like it will take awhile, and the funds are spread in such a way
that there's really nothing to fight over. (these are two negatives by the way, put more funds
near the middle)
There's a fair amount of clumped property. you have a lot of space in the middle for it.
Also, BM does not need two FTA counters. you have changed the FTA counter into an STA
counter. putting BM an entire turn ahead of OS, instead of half a turn.

The mountains could be broken up a bit more as well.
Xmo5 (03/14/2013 07:33pm):
I agree, put something in the middle section of the map worth fighting over besides the HQs and
give BM only 1 infantry. It would be nice if more than inf/mech could cross from top to bottom
near the middle, even if only through a couple small chokepoints near the HQs or something.
Maybe replace a couple mountains with cities? (you will probably need more than just those few
cities to make the middle more exciting)
Electricwolf (03/15/2013 08:30am):
Made the following changes:

Removed one of the BM infantry
Moved both factories forward a few squares
Removed a few mountains to allow access between factories (yet not too much)
Move a fair few properties nearer to where battle is likely to take place

Any thoughts now?
Electricwolf (03/15/2013 08:35am | Edited: 03/15/2013 08:35am):
-whoops, accidentally posted twice-
Xmo5 (03/15/2013 06:55pm):
Looks much better :)
Xmo5 (04/14/2013 03:07pm):
Looks good: good post-test-run edits I think



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