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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
airob7 (05/26/2013 01:03am | Edited: 05/26/2013 01:09am):
Hadnt made a map in quite a while. Heavily inspired by mori´s use of naval transport units. 26K for two bases + airport and lots of seaports should develop into an interesting game, considering Bships can cover a big percentage of the map and reaches the fronts almost as fast as copters and land units. |
Dragunov14 (05/26/2013 06:40pm):
The map needs to have at least one base on the mainland for each faction to make the game play more dynamic. The opening is dry, and boring, and the middle game will either end quickly because someone go their units out quicker, or will easily turn into stalemate because of the static play. |
Dragunov14 (05/30/2013 08:26pm):
Map sucks - will never play on again! |
airob (05/30/2013 08:31pm):
Yeah, i doubt i would like getting owned so hard again. xD |
Dragunov14 (05/30/2013 08:32pm):
Cheater - you had your boys on the IRC telling you what to do! |
Dragunov14 (05/30/2013 08:32pm):
Cheater - you had your boys on the IRC telling you what to do! |
airob (05/30/2013 08:51pm):
Hahahaha, dude, nobody at the IRC plays anymore. Besides, who ever said i am a bad player? ;) |
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